Bug List – ArmA: Armed Assault

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{{Bug priority|3|
{{Bug priority|3|
No sounds for "Formation wedge & staggered column" commands, you just hear the radio squelch ''[1.02]'' [[User:Burns|burns]] 01:19, 16 December 2006 (CET)
No sounds for "Formation wedge & staggered column" commands, you just hear the radio squelch ''[1.02]'' [[User:Burns|burns]] 01:19, 16 December 2006 (CET)
}}
{{Bug priority|3|
ErrorMsg " No entry 'bin\config.bin/CfgVoice/Words.medic2' " while playing mission/firefight Blue against Opfor. Looks like the East Medic is missing some sound data [1.02] - [[User:wiper|wiper]] 27.Dec06.
}}
{{Bug priority|4|
Sometimes sound/music is getting chopped in Windows Vista.  -- [v1.02,german] --[[User:Sentinel|Sentinel]]
}}
}}
{{Bug priority|5|
{{Bug priority|5|
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While being a sniper on blue side, while using the scope mode, shot sound is extremely muffled to the point you can just barely hear it while audio hardware acceleration is on. V1.02  -[[User:Paco454|Paco454]]
While being a sniper on blue side, while using the scope mode, shot sound is extremely muffled to the point you can just barely hear it while audio hardware acceleration is on. V1.02  -[[User:Paco454|Paco454]]
}}
}}
{{Bug priority|0|
{{Bug priority|5|
ErrorMsg " No entry 'bin\config.bin/CfgVoice/Words.medic2' " while playing mission/firefight Blue against Opfor. Looks like the East Medic is missing some sound data [1.02] - [[User:wiper|wiper]] 27.Dec06.
}}
{{Bug priority|0|
Rifle-sound sometimes disappears. This seems to be related to have the weapon close to or in? a wall. That happened to me with G-36 twice online, while I am pretty sure it happened to others (so the bug is not just on the client) too - I stood right besides them, no firing-sounds. [[User:Weasel75|Weasel75]] 06:36, 28 December 2006 (CET)
}}
{{Bug priority|0|
When player is under water for too long there doesn't seem to be a sound to indicate you are drowning. Or it maybe that the player position in water is not calculated from the position of the player's head. Then again maybe there is no sound.[1.02] --[[User:Rick0Shay|Rick0Shay]]
}}
{{Bug priority|0|
Sometimes sound/music is getting chopped in Windows Vista.  -- [v1.02,german] --[[User:Sentinel|Sentinel]]
}}
{{Bug priority|0|
Direct Communication channel in voice chat does not work. Other channels in voice chat work fine.  -- [v1.03 Demo] -- [[User:Osmo|Osmo]]
Direct Communication channel in voice chat does not work. Other channels in voice chat work fine.  -- [v1.03 Demo] -- [[User:Osmo|Osmo]]
}}
}}
{{Bug priority|0|
{{Bug priority|5|
No speech for "go prone" [1.02] -[[User:Benna86|Benna86]]
No speech for "go prone" [1.02] -[[User:Benna86|Benna86]]
}}
}}
{{Bug priority|0|
{{Bug priority|5|
The unit say "move to that tree" when the target is a civilian [1.02] -[[User:Benna86|Benna86]]
The unit say "move to that tree" when the target is a civilian [1.02] -[[User:Benna86|Benna86]]
}}
}}
{{Bug priority|0|
{{Bug priority|5|
No explosion sound for anti-tank mines (German 1.02) -[[User:Iratus|Iratus]]
No explosion sound for anti-tank mines (German 1.02) -[[User:Iratus|Iratus]]
}}
}}

Revision as of 03:08, 2 January 2007

Bug additions are to be clear and concise. Information on how to reproduce and locate bugs or visually displayed with a movie or image is essential in helping BI fix any bugs as quickly as possible. Your additions are to be signed and version number properly identified or your addition will be removed without notification.

Introduction

Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.

If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.

There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions

You should only post bugs about the current version

Current ArmA version is: [1.02]

Current Dedicated server version is: [1.02]

You can find information about the 1.02 patch here

The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.

How to Report

Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.

1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.

The source code of a new bug with the template Bug priority should look like that:

{{Bug priority|0|
YOUR TEXT HERE -~~~
}}

Here are a couple of decent examples of usable information.

Template:Bug priority Template:Bug priority

Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.

Bug priorities To make it easier for BI people to see important bugs, we introduced bug priority templates. Add new bugs with priority 0. Only BigDawgKS, Sniperwolf572, the BI staff and the wiki sysops are allowed to set priorities to values higher than 0.

General Issues

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AI Issues

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Audio Issues

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Collision Issues

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Control Issues

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Editing & Scripting

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Island & Object Issues

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Mission Issues

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Multi Player Issues

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Dedicated Server Issues

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Performance Issues

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Physics Issues

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Realism Issues

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Units/Vehicles

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Visual Issues

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Weapons

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