BIS fnc richCurve setOrientationMode: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.78 | |||
|1.78 | |||
|gr1= RichCurve | |gr1= RichCurve | ||
| <pre>/* | |descr= <pre>/* | ||
Author: Nelson Duarte <@Nelson_G_Duarte> | Author: Nelson Duarte <@Nelson_G_Duarte> | ||
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Returns: | Returns: | ||
Nothing | Nothing | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|s1= [] call [[BIS_fnc_richCurve_setOrientationMode]] | |s1= [] call [[BIS_fnc_richCurve_setOrientationMode]] | ||
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Latest revision as of 22:48, 13 June 2021
Description
- Description:
/* Author: Nelson Duarte <@Nelson_G_Duarte> Description: Set's the curve's orientation mode Parameter(s): _this select 0: Object - The curve _this select 1: Integer - The orientation mode (0 = None / 1 = Animation / 2 = Look At / 3 = Movement Direction) Returns: Nothing */
- Execution:
- call
- Groups:
- RichCurve
Syntax
- Syntax:
- [] call BIS_fnc_richCurve_setOrientationMode
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note