actionKeysNames: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
|game1= | |game1= ofpe | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= arma1 | |||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|gr1= Interaction | |gr1= Interaction | ||
|descr= Returns a list of button names assigned to the given user action. | |descr= Returns a list of button names assigned to the given user action. | ||
Action names can be found in config class <tt>ControllerSchemes</tt> or [[:Category:Key Actions|user action names]]. | |||
|s1= | |s1= [[actionKeysNames]] userAction | ||
|p1= userAction: [[String]] | |p1= userAction: [[String]] | ||
Line 14: | Line 30: | ||
|r1= [[String]] | |r1= [[String]] | ||
|s2= | |s2= [[actionKeysNames]] [userAction, maxKeys, inputDevicePriority] | ||
|p21= userAction: [[String]] | |p21= userAction: [[String]] | ||
Line 48: | Line 64: | ||
</dl> | </dl> | ||
Revision as of 00:30, 14 June 2021
Description
- Description:
- Returns a list of button names assigned to the given user action. Action names can be found in config class ControllerSchemes or user action names.
- Groups:
- Interaction
Syntax
- Syntax:
- actionKeysNames userAction
- Parameters:
- userAction: String
- Return Value:
- String
Alternative Syntax
- Syntax:
- actionKeysNames [userAction, maxKeys, inputDevicePriority]
- Parameters:
- userAction: String
- maxKeys: Number - maximum number of keys to return
- inputDevicePriority: String - result sorted by inputDevicePriority with values: Template:Since
- "Mouse"
- "Keyboard"
- "Stick"
- "Gamepad"
- "Tracker"
- "Combo" (mouse and keyboard combinations)
- "Controler"sic (any controller other than mouse or keyboard)
- "Unsorted"
- Return Value:
- String
Examples
- Example 1:
_list = actionKeysNames "ReloadMagazine"; // "R"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 20:14, 20 January 2010 (CET)
- kju
- The return type is a stacked string. A string inside a string. To compare use first single and inside double quotes:
if (actionKeysNames "User1" == '"W"') then { ... };
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Interaction