BIN fnc addSiteEntities: Difference between revisions

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m (Text replacement - "\|s1= *<!-- ([^ ]+); --> * *\|p1= * *\|r1= * *\|x1= * \}\}" to "|s1= <!-- $1 --> |p1= |r1= |x1= <!-- <code>$1;</code> --> |seealso= }} ")
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{{RV|type=function
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|game1= arma3  
|game1= arma3
 
|version1= 1.94
|version1= 1.94



Revision as of 10:00, 14 June 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
		Register entities to a site, so they can be despawned with the rest when player leaves the area.

	Parameter(s):
		0: OBJECT - site logic. The site must be spawned for the function to work.
		1: ARRAY - entities to be added. Types can be mixed, the system will sort them out itself.

	Returns:
		BOOL - true if added
*/

#define ADD(ID)\
	(_entities select ID) pushback _x;\
	(_entityIDs select ID) pushback -1;

🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Contact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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