BIS fnc disableRevive: Difference between revisions
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Revision as of 10:05, 14 June 2021
Description
Syntax
- Syntax:
- [player] call BIS_fnc_disableRevive
- Parameters:
- player: Object - Affected player
- Return Value:
- Nothing
Examples
- Example 1:
[BIS_unit] call BIS_fnc_disableRevive;
Additional Information
- See also:
- Arma 3: Revive BIS_fnc_reenableRevive
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note