BIN fnc scanTX: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.94
|1.94


|gr1= TXScan
|gr1= TXScan
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Example:
Example:
["MyScan", position player] call BIN_fnc_scanTX
["MyScan", position player] call BIN_fnc_scanTX
*/
*/</pre>


{{placeholder}}
{{Wiki|placeholder}}
{{Feature|arma3contact}}
{{Feature|arma3contact}}


|s1= <!-- [] call [[BIN_fnc_scanTX]]; -->
|s1= <!-- [] call [[BIN_fnc_scanTX]] -->


|p1=
|r1=


|x1=
|x1=
|seealso=
}}
}}
[[Category:Functions|{{uc:scanTX}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:scanTX}}]]

Latest revision as of 10:05, 14 June 2021

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Intersects current scan polygon (or map square if no scan exists) with triangle originated from RX position
		and returns the triangle

	Parameter(s):
		0: STRING - scan name
		1: ARRAY (Optional) - RX position. Default: position player

	Returns:
		ARRAY - triangle used for intersection
		
	Example:
		["MyScan", position player] call BIN_fnc_scanTX
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
TXScan

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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