BIS fnc EXP camp IFF: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " ||s1=" to " |s1=") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
||
Line 2: | Line 2: | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.62 | |version1= 1.62 | ||
Revision as of 10:06, 14 June 2021
Description
- Description:
- Simple handling of the Support Team's scripted IFF.
Notes:- To always show the icon and name of a unit, use:
<unit> setVariable ["BIS_iconAlways", true];
- Otherwise, icons can be hidden with:
<unit> setVariable ["BIS_iconShow", false];
- And names can be hidden with:
<unit> setVariable ["BIS_iconName", false];
- To always show the icon and name of a unit, use:
- Execution:
- call
- Groups:
- CampaignGUI
Syntax
- Syntax:
- [units] call BIS_fnc_EXP_camp_IFF
- Parameters:
- units: Array - An array of units to apply IFF effect
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
[[player]] call BIS_fnc_EXP_camp_IFF;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note