visiblePositionASL: Difference between revisions
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|seealso= [[getPosVisual]], [[getPosASLVisual]], [[getPosATLVisual]], [[getPosWorldVisual]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] | |seealso= [[getPosVisual]], [[getPosASLVisual]], [[getPosATLVisual]], [[getPosWorldVisual]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] | ||
}} | }} | ||
Revision as of 23:16, 16 June 2021
Description
- Description:
- Returns an object's rendered 3D position ASL (z value above sea level) in render time scope.
- Groups:
- PositionsRender Time Scope
Syntax
- Syntax:
- visiblePositionASL object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
playerRenderedPosASL = visiblePositionASL player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosATLVisualgetPosWorldVisualvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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