lockedTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Check whether gunner position of the vehicle turret is locked. | |descr= Check whether gunner position of the vehicle turret is locked. | ||
|s1= | |s1= vehicle '''lockedTurret''' turretPath | ||
|p1= vehicle: [[Object]] - | |p1= vehicle: [[Object]] - |
Revision as of 22:20, 19 June 2021
Description
- Description:
- Check whether gunner position of the vehicle turret is locked.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockedTurret turretPath
- Parameters:
- vehicle: Object -
- turretPath: Array -
- Return Value:
- Boolean
Examples
- Example 1:
_locked = tank lockedTurret [0];
Additional Information
- See also:
- lockTurretmoveInTurretturretUnit
Notes
-
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