mod: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
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|descr= Remainder of a divided by b.
|descr= Remainder of a divided by b.


|s1= a '''mod''' b
|s1= a [[mod]] b


|p1= a: [[Number]]
|p1= a: [[Number]]

Revision as of 17:58, 20 June 2021

Hover & click on the images for description

Description

Description:
Remainder of a divided by b.
Groups:
Math

Syntax

Syntax:
a mod b
Parameters:
a: Number
b: Number
Return Value:
Number

Examples

Example 1:

_rem = 3 mod 2; Result is 1

Additional Information

See also:
Math CommandsOperatorsa % b

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 01:34, 16 April 2006
Hoz
  • Remainder is calculated in real domain.
  • mod is identical to a % b
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script: _rand = random 6; _num = _rand - (_rand mod 1); In A1, the new commands round, floor or ceil would be the easier way to round.