set3DENAttribute: Difference between revisions
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{{Feature|important|Attributes are available only within the [[Eden Editor]] workspace. You cannot access them in scenario preview or exported scenario!}} | {{Feature|important|Attributes are available only within the [[Eden Editor]] workspace. You cannot access them in scenario preview or exported scenario!}} | ||
|s1= entity | |s1= entity [[set3DENAttribute]] [class, value] | ||
|p1= entity: [[Eden Entity]] or [[Eden ID]] | |p1= entity: [[Eden Entity]] or [[Eden ID]] |
Revision as of 18:09, 20 June 2021
Description
- Description:
- Sets one of entity attributes. For the list of all attributes with their properties see Setting Attributes.
- Groups:
- Eden Editor
Syntax
- Syntax:
- entity set3DENAttribute [class, value]
- Parameters:
- entity: Eden Entity or Eden ID
- class: String - Attribute name
- value: Anything - New attribute value
- Return Value:
- Boolean - true If the value was set
Examples
- Example 1:
player set3DENAttribute ["allowDamage", false]; // Mark player as invincible
Additional Information
- See also:
- set3DENAttributes get3DENAttribute
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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