removeMPEventHandler: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Removes MP event handler added by [[addMPEventHandler]].
|descr= Removes MP event handler added by [[addMPEventHandler]].


|s1= unitName '''removeMPEventHandler''' [event, index]
|s1= unitName [[removeMPEventHandler]] [event, index]


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]

Revision as of 18:11, 20 June 2021

Hover & click on the images for description

Description

Description:
Removes MP event handler added by addMPEventHandler.
Groups:
MultiplayerEvent Handlers

Syntax

Syntax:
unitName removeMPEventHandler [event, index]
Parameters:
unitName: Object
event: String
index: Number - index returned by addMPEventHandler
Return Value:
Nothing

Examples

Example 1:
player removeMPEventHandler ["MPKilled", 0];

Additional Information

See also:
EventHandlers listaddMPEventHandlerremoveAllMPEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 25 July, 2011
kju
At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.