BIS fnc boatRack01CanExetuteAction: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - "bis_fnc_" to "BIS_fnc_") |
||
(2 intermediate revisions by the same user not shown) | |||
Line 17: | Line 17: | ||
Example: | Example: | ||
[_target,_boatRack] call | [_target,_boatRack] call BIS_fnc_boatRack01CanExetuteAction; | ||
Required: | Required: | ||
Line 40: | Line 40: | ||
|x1= | |x1= | ||
|seealso= | |||
}} | }} | ||
Latest revision as of 18:25, 20 June 2021
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: - This is sub function for 'boat recovery' functionality. Execution: - Call from script that invokes the "Hold Action" for boat recovery. Example: [_target,_boatRack] call BIS_fnc_boatRack01CanExetuteAction; Required: Object (boat) Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport). Parameter(s): _this select 0: mode (Scalar) 0: Object (boat) 1: Object (boat rack) Returns: true if all conditions are met to display the "Hold Action" Result: Check to show "Hold Action" to player. */
- Execution:
- call
- Groups:
- Boat Recovery
Syntax
- Syntax:
- [] call BIS_fnc_boatRack01CanExetuteAction
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note