BIN fnc probeVeinHitpoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "bin_fnc_" to "BIN_fnc_") |
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|game1= arma3 | |game1= arma3 | ||
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BIN_fnc_probeVeinHitpoint | |||
Animate vein & spawn sound | Animate vein & spawn sound | ||
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Dammaged EH | Dammaged EH | ||
*/</pre> | */</pre> | ||
{{placeholder}} | {{Wiki|placeholder}} | ||
{{Feature|arma3contact}} | {{Feature|arma3contact}} | ||
|s1= <!-- [] call [[BIN_fnc_probeVeinHitpoint]] | |s1= <!-- [] call [[BIN_fnc_probeVeinHitpoint]] --> | ||
| | |r1= | ||
|x1= | |x1= | ||
|seealso= | |||
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Latest revision as of 18:25, 20 June 2021
Description
- Description:
/* BIN_fnc_probeVeinHitpoint Animate vein & spawn sound Input: Dammaged EH */
- Execution:
- call
- Groups:
- Probe
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note