Mission Rotation – ArmA: Armed Assault
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ") |
Lou Montana (talk | contribs) m (Text replacement - "y[ _]*\|[ _]*ofp[ _]*\|[ _]+" to "y|ofp|") |
||
Line 35: | Line 35: | ||
*[[Arma_2_OA:_Multiple_Mission_Parameters_Configuration]] | *[[Arma_2_OA:_Multiple_Mission_Parameters_Configuration]] | ||
{{GameCategory|ofp| Multiplayer}} | {{GameCategory|ofp|Multiplayer}} | ||
{{GameCategory|arma1|Multiplayer}} | {{GameCategory|arma1|Multiplayer}} |
Revision as of 13:14, 22 June 2021
Arma
The following example shows one for the missions included with the demo.
class Missions
{
class MPCTF_01 // name for the mission, can be anything
{
template = M02CaptureTheFlag.SaraLite; // omit the .pbo suffix
cadetMode = 1; // difficulty 0=veteran 1=cadet
};
class MPCOOP_01
{
template = M01Cooperative.SaraLite;
cadetMode = 1;
};
class MPCTI_01
{
template = M03ConquerTheIsland.SaraLite;
cadetMode = 1;
};
};