primaryWeapon: Difference between revisions
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'''primaryWeapon''' tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to detect the active weapon. | '''primaryWeapon''' tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to detect the active weapon. | ||
</dd> | </dd> | ||
<dd class="notedate">Posted on January 12, 2007 - 05:04</dd> | |||
<dt class="note">'''[[User:Kronzky|Kronzky]]'''</dt><dd class="note">Handgrenades are never reported as a primary weapon, even if they are the ''only'' weapon a unit has, and even if they are the currently active one.</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 06:04, 12 January 2007
Description
- Description:
- Returns name of vehicle's primary weapon (empty string if none).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
pWeap = primaryWeapon player
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 10:57
- hardrock
- Notes from before the conversion: primaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to detect the active weapon.
- Posted on January 12, 2007 - 05:04
- Kronzky
- Handgrenades are never reported as a primary weapon, even if they are the only weapon a unit has, and even if they are the currently active one.