primaryWeapon

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Introduced with Operation Flashpoint: Resistance version 1.75
  Arguments of this scripting command don't have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint: Resistance
Version:
1.75

Description

Description:
Returns name of unit's primary weapon (empty string if none).

Syntax

Syntax:
primaryWeapon unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
_pWeap = primaryWeapon player;
Example 2:
hint primaryWeapon player; //"arifle_MX_ACO_pointer_F"

Additional Information

Multiplayer:
-
See also:
primaryWeaponMagazineprimaryWeaponItemsaddPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemssecondaryWeaponhandgunWeaponcurrentWeaponweapons

Notes

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Notes

Posted on August 4, 2006 - 10:57
hardrock
primaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon.

Bottom Section

Posted on October 11, 2015 - 21:53 (UTC)
Austin medic
To directly detect the active weapon use currentWeapon command.