BIS fnc sandstorm: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|+$" to "") |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
||
Line 28: | Line 28: | ||
|p4= newspapers ''(Optional)'': [[Boolean]] - true if flying newspapers will be present (default is [[true]]) | |p4= newspapers ''(Optional)'': [[Boolean]] - true if flying newspapers will be present (default is [[true]]) | ||
|r1=[[Array]] of created particle effect | |r1= [[Array]] of created particle effect | ||
|x1= <code>[<nowiki/>[[player]], 0.04, 0.8, [[false]]] [[call]] [[BIS_fnc_sandstorm]];</code> | |x1= <code>[<nowiki/>[[player]], 0.04, 0.8, [[false]]] [[call]] [[BIS_fnc_sandstorm]];</code> |
Revision as of 22:28, 7 August 2021
Description
- Description:
- Creates particle sandstorm round given object.
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- [object, interval, brightness, newspapers] call BIS_fnc_sandstorm
- Parameters:
- position: Object - sandstorm center (should be player)
- interval (Optional): Number - particle refresh time (default is 0.07) Lower number makes the sandstorm more dense
- brightness (Optional): Number - brightness coeficient (default is 1) (1 - bright, 0 dark)
- newspapers (Optional): Boolean - true if flying newspapers will be present (default is true)
- Return Value:
- Array of created particle effect
Examples
- Example 1:
[player, 0.04, 0.8, false] call BIS_fnc_sandstorm;
Additional Information
- See also:
- Functions Library
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note