BIS fnc cameraOld: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "[[Script_(Handle)|" to "[[Script Handle|") |
||
Line 12: | Line 12: | ||
|p1= target: [[Object]] - (Optional, default [[cameraOn]]) | |p1= target: [[Object]] - (Optional, default [[cameraOn]]) | ||
|r1= [[ | |r1= [[Script Handle|Script handle]] | ||
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_cameraOld]]; {{cc|starts the camera on the player}}</code> | |x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_cameraOld]]; {{cc|starts the camera on the player}}</code> |
Revision as of 18:10, 28 August 2021
Description
- Description:
- Classic camera script, replaced by the Splendid™ BIS_fnc_camera.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [target] call BIS_fnc_cameraOld
- Parameters:
- target: Object - (Optional, default cameraOn)
- Return Value:
- Script handle
Examples
- Example 1:
[player] call BIS_fnc_cameraOld; // starts the camera on the player
Additional Information
- See also:
- BIS_fnc_camera
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note