diag setTerrainHeight: Difference between revisions
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|p2= height: [[Number]] | |p2= height: [[Number]] | ||
|r1= | |r1= [[Nothing]] | ||
|x1= <code>[[private]] _fnc_flattenTerrain [[a = b|=]] | |x1= <code>[[private]] _fnc_flattenTerrain [[a = b|=]] |
Revision as of 12:04, 9 October 2021
Description
- Description:
- Changes the terrain height of the cell in which given position lies. This command is only available with Arma 3: Diagnostics Exe.
- Groups:
- Diagnostic
Syntax
- Syntax:
- position diag_setTerrainHeight height
- Parameters:
- position: Array - In format Position
- height: Number
- Return Value:
- Nothing
Examples
- Example 1:
private _fnc_flattenTerrain = { params ["_start", "_a", "_b", "_h"]; for "_xStep" from 0 to _a do { for "_yStep" from 0 to _b do { _start vectorAdd [_xStep, _yStep, 0] diag_setTerrainHeight _h; }; }; }; [position player, 50, 50, 150] spawn _fnc_flattenTerrain;
Additional Information
- See also:
- diag_getTerrainHeight
Notes
-
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