confirmSensorTarget: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
| | |p2= side: [[Side]] | ||
| | |p3= isConfirmed: [[Boolean]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 21:34, 25 November 2021
Description
- Description:
- Sets for which Side the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.
- Groups:
- Sensors
Syntax
- Syntax:
- vehicle confirmSensorTarget [side, isConfirmed]
- Parameters:
- vehicle: Object
- side: Side
- isConfirmed: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
(vehicle player) confirmSensorTarget [west, true];
Additional Information
- See also:
- setVehicleRadarsetVehicleReportRemoteTargetsvehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTarget
Notes
-
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