confirmSensorTarget: Difference between revisions

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|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]
|p2= [side, isConfirmed]: [[Array]]


|p3= side: [[Side]]
|p2= side: [[Side]]


|p4= isConfirmed: [[Boolean]]
|p3= isConfirmed: [[Boolean]]


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 21:34, 25 November 2021

Hover & click on the images for description

Description

Description:
Sets for which Side the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display.
Groups:
Sensors

Syntax

Syntax:
vehicle confirmSensorTarget [side, isConfirmed]
Parameters:
vehicle: Object
side: Side
isConfirmed: Boolean
Return Value:
Nothing

Examples

Example 1:
(vehicle player) confirmSensorTarget [west, true];

Additional Information

See also:
setVehicleRadarsetVehicleReportRemoteTargetsvehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTarget

Notes

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