AGLToASL: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - "PositionASL" to "PositionASL") |
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|gr1= Positions | |gr1= Positions | ||
|descr= Converts position from [[PositionAGL]] to [[PositionASL]]. | |descr= Converts position from [[PositionAGL]] to [[Position#PositionASL|PositionASL]]. | ||
|s1= [[AGLToASL]] posAGL | |s1= [[AGLToASL]] posAGL | ||
Line 12: | Line 12: | ||
|p1= posAGL: [[PositionAGL]] - position to convert | |p1= posAGL: [[PositionAGL]] - position to convert | ||
|r1= [[PositionASL]] | |r1= [[Position#PositionASL|PositionASL]] | ||
|x1= <code>_playerPosASL = [[AGLToASL]] ([[player]] [[modelToWorld]] [0,0,0]);</code> | |x1= <code>_playerPosASL = [[AGLToASL]] ([[player]] [[modelToWorld]] [0,0,0]);</code> |
Revision as of 16:43, 5 January 2022
Description
- Description:
- Converts position from PositionAGL to PositionASL.
- Groups:
- Positions
Syntax
- Syntax:
- AGLToASL posAGL
- Parameters:
- posAGL: PositionAGL - position to convert
- Return Value:
- PositionASL
Examples
- Example 1:
_playerPosASL = AGLToASL (player modelToWorld [0,0,0]);
- Example 2:
_camPosASL = AGLToASL positionCameraToWorld [0,0,0];
Additional Information
Notes
-
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