ctrlAnimateModel: Difference between revisions
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|x2= <code>_ctrlLaptop [[ctrlAnimateModel]] ["Lid",1];</code> | |x2= <code>_ctrlLaptop [[ctrlAnimateModel]] ["Lid",1];</code> | ||
|seealso= [[ctrlAnimationPhaseModel]] | |seealso= [[ctrlAnimationPhaseModel]] [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]] | ||
}} | }} |
Revision as of 13:27, 20 January 2022
Description
- Description:
- Process an animation of 3D Arma: GUI Configuration. Command uses name defined by source property and works similar like animateSource command.
- Groups:
- GUI Control - Object
Syntax
- Syntax:
- control ctrlAnimateModel [source, phase]
- Parameters:
- control : Control - 3D control
- [source, phase]: Array
- source: String - common source
- phase: Number - wanted animation phase
- Return Value:
- Nothing
Examples
- Example 1:
_control3D ctrlAnimateModel ["Close",1];
- Example 2:
_ctrlLaptop ctrlAnimateModel ["Lid",1];
Additional Information
- See also:
- ctrlAnimationPhaseModel ctrlCreatectrlDeletectrlModelctrlPositionctrlSetPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note