ctrlAnimateModel: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
||
Line 23: | Line 23: | ||
|x2= <code>_ctrlLaptop [[ctrlAnimateModel]] ["Lid",1];</code> | |x2= <code>_ctrlLaptop [[ctrlAnimateModel]] ["Lid",1];</code> | ||
|seealso= [[ctrlAnimationPhaseModel]] [[ctrlCreate]] [[ctrlDelete]] [[ctrlModel]] [[ctrlPosition]] | |seealso= [[ctrlAnimationPhaseModel]] [[ctrlCreate]] [[ctrlDelete]] [[ctrlModel]] [[ctrlPosition]] [[ctrlSetPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]] | ||
}} | }} |
Revision as of 14:54, 20 January 2022
Description
- Description:
- Process an animation of 3D Arma: GUI Configuration. Command uses name defined by source property and works similar like animateSource command.
- Groups:
- GUI Control - Object
Syntax
- Syntax:
- control ctrlAnimateModel [source, phase]
- Parameters:
- control : Control - 3D control
- [source, phase]: Array
- source: String - common source
- phase: Number - wanted animation phase
- Return Value:
- Nothing
Examples
- Example 1:
_control3D ctrlAnimateModel ["Close",1];
- Example 2:
_ctrlLaptop ctrlAnimateModel ["Lid",1];
Additional Information
- See also:
- ctrlAnimationPhaseModel ctrlCreate ctrlDelete ctrlModel ctrlPosition ctrlSetPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note