getAllOwnedMines: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
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|x1= <code>_mines = [[getAllOwnedMines]] [[player]];</code>
|x1= <code>_mines = [[getAllOwnedMines]] [[player]];</code>


|seealso= [[allMines]] [[createMine]], [[detectedMines]], [[mineActive]], [[removeOwnedMine]], [[addOwnedMine]], [[removeAllOwnedMines]]
|seealso= [[allMines]] [[createMine]] [[detectedMines]], [[mineActive]], [[removeOwnedMine]], [[addOwnedMine]], [[removeAllOwnedMines]]
}}
}}

Revision as of 15:56, 20 January 2022

Hover & click on the images for description

Description

Description:
Gets all mine objects this unit has ownership over.
Groups:
Mines

Syntax

Syntax:
getAllOwnedMines unit
Parameters:
unit: Object
Return Value:
Array of mine object

Examples

Example 1:
_mines = getAllOwnedMines player;

Additional Information

See also:
allMines createMine detectedMinesmineActiveremoveOwnedMineaddOwnedMineremoveAllOwnedMines

Notes

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