isIRLaserOn: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code> | |x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code> | ||
|seealso= [[enableIRLasers]] [[enableGunLights]] [[isLightOn]] [[isCollisionLightOn]] [[setPilotLight]] | |seealso= [[enableIRLasers]] [[enableGunLights]] [[isLightOn]] [[isCollisionLightOn]] [[setPilotLight]] [[setCollisionLight]] | ||
}} | }} |
Revision as of 16:45, 20 January 2022
Description
Syntax
- Syntax:
- unit isIRLaserOn weapon
- Parameters:
- unit: Object
- weapon: String
- Return Value:
- Boolean
Examples
- Example 1:
player isIRLaserOn currentWeapon player;
Additional Information
- See also:
- enableIRLasers enableGunLights isLightOn isCollisionLightOn setPilotLight setCollisionLight
Notes
-
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