lockedTurret: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>_locked = tank [[lockedTurret]] [0];</code> | |x1= <code>_locked = tank [[lockedTurret]] [0];</code> | ||
|seealso= [[lockTurret]] [[moveInTurret]] | |seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]] | ||
}} | }} |
Revision as of 16:47, 20 January 2022
Description
- Description:
- Check whether gunner position of the vehicle turret is locked.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockedTurret turretPath
- Parameters:
- vehicle: Object -
- turretPath: Array -
- Return Value:
- Boolean
Examples
- Example 1:
_locked = tank lockedTurret [0];
Additional Information
- See also:
- lockTurret moveInTurret turretUnit
Notes
-
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