lightDetachObject: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 31: Line 31:
|x1=<code>[[lightDetachObject]] _light</code>
|x1=<code>[[lightDetachObject]] _light</code>


|seealso= [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[setLightColor]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]], [[setLightFlareSize]], [[setLightFlareMaxDistance]], [[setLightDayLight]]
|seealso= [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[setLightColor]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]] [[setLightFlareSize]], [[setLightFlareMaxDistance]], [[setLightDayLight]]
}}
}}

Revision as of 17:31, 20 January 2022

Hover & click on the images for description

Description

Description:
Detach light from object.
Groups:
Lights

Syntax

Syntax:
lightDetachObject light
Parameters:
light: Object
Return Value:
Nothing

Examples

Example 1:
lightDetachObject _light

Additional Information

See also:
setLightAmbient setLightBrightness lightAttachObject setLightColor setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSizesetLightFlareMaxDistancesetLightDayLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note