primaryWeaponItems: Difference between revisions
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|seealso= [[addPrimaryWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[weaponAccessories]] [[weaponAccessoriesCargo]] | |seealso= [[addPrimaryWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[handgunItems]], [[binocularItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]] | ||
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Revision as of 17:44, 20 January 2022
Description
- Description:
- Returns array with all items assigned to the primaryWeapon except magazines. Use primaryWeaponMagazine command for the latter. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- primaryWeaponItems unit
- Parameters:
- unit: Object
- Return Value:
- Array - [silencer, laserpointer/flashlight, optics, bipod]
Examples
- Example 1:
primaryWeaponItems player; /* [ "muzzle_snds_H", //silencer "acc_pointer_IR", //laser "optic_Aco", //optics "bipod_01_F_blk" //bipod ] */
Additional Information
- See also:
- addPrimaryWeaponItem removePrimaryWeaponItem removeAllPrimaryWeaponItems weaponAccessories weaponAccessoriesCargo handgunItemsbinocularItemssecondaryWeaponItemsweaponsItemsweaponsItemsCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on March 16, 2015 - 12:04 (UTC)
- Jezuro
- Since revision 129742, this command also returns an attached bipod.