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Once dead, a unit will be on the [[civilian]] side.  
Once dead, a unit will be on the [[civilian]] side.  


The returned strings, if used in conjunction with a [[format]] statement, are: "WEST", "EAST", "GUER" & "CIV".
When used in conjunction with a [[format]] statement (<tt>hint [[format]]["%1",side player]</tt>), the returned strings are: <tt>"[[west|WEST]]"</tt>, <tt>"[[east|EAST]]"</tt>, <tt>"[[resistance|GUER]]"</tt> or <tt>"[[civilian|CIV]]"</tt>.
|= Description
|= Description
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| |= See also
| [[west]], [[east]], [[resistance]], [[civilian]] |= See also


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[[Category:Scripting Commands OFP 1.46|SIDE]]
[[Category:Scripting Commands OFP 1.46|SIDE]]
[[Category:Scripting Commands ArmA|SIDE]]
[[Category:Scripting Commands ArmA|SIDE]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]

Revision as of 16:51, 9 February 2007

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Description

Description:
Returns the side of unit. Once dead, a unit will be on the civilian side. When used in conjunction with a format statement (hint format["%1",side player]), the returned strings are: "WEST", "EAST", "GUER" or "CIV".
Groups:
Uncategorised

Syntax

Syntax:
side unit
Parameters:
unit: Object or Group
Return Value:
Side

Examples

Example 1:
? (side player == west) : hint "You are on the West side."

Additional Information

See also:
westeastresistancecivilian

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Bdfy
In OFP 1.96 side return value for empty vehicles will be civilian.

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