primaryWeaponItems: Difference between revisions

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|seealso= [[addPrimaryWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[handgunItems]] [[binocularItems]] [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]]
|seealso= [[addPrimaryWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[handgunItems]] [[binocularItems]] [[secondaryWeaponItems]] [[weaponsItems]], [[weaponsItemsCargo]]
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Revision as of 17:59, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns array with all items assigned to the primaryWeapon except magazines. Use primaryWeaponMagazine command for the latter. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
primaryWeaponItems unit
Parameters:
unit: Object
Return Value:
Array - [silencer, laserpointer/flashlight, optics, bipod]

Examples

Example 1:
primaryWeaponItems player; /* [ "muzzle_snds_H", //silencer "acc_pointer_IR", //laser "optic_Aco", //optics "bipod_01_F_blk" //bipod ] */

Additional Information

See also:
addPrimaryWeaponItem removePrimaryWeaponItem removeAllPrimaryWeaponItems weaponAccessories weaponAccessoriesCargo handgunItems binocularItems secondaryWeaponItems weaponsItemsweaponsItemsCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on March 16, 2015 - 12:04 (UTC)
Jezuro
Since revision 129742, this command also returns an attached bipod.