ctrlSetPixelPrecision: Difference between revisions

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{{Command|Comments=
{{RV|type=command


| arma3 |Game name=
|game1= arma3
|version1= 1.82


|1.82|Game version=
|gr1= GUI Control - Positioning


|gr1= GUI Control |GROUP1=
|descr= Switches mode of pixel precision (rounding) in a given control interface.


| Enable or disable pixel precision (rounding) in a given control interface. |DESCRIPTION=
|s1= control [[ctrlSetPixelPrecision]] mode


| controlName [[ctrlSetPixelPrecision]] mode |SYNTAX=
|p1= control: [[Control]]
 
|p1= controlName: [[Control]] |PARAMETER1=


|p2= mode: [[Number]] or [[String]] - can be one of the following:
|p2= mode: [[Number]] or [[String]] - can be one of the following:
* 0 / "AUTO" - control position (x,y,w,h) is always rounded to whole pixels (game default)
* 0 / "AUTO" - control position (x, y, w, h) is always rounded to whole pixels (game default)
* 1 / "ON" - control position (x,y,w,h) is rounded to whole pixels only when not animating
* 1 / "ON" - control position (x, y, w, h) is rounded to whole pixels only when not animating
* 2 / "OFF" - control position (x,y,w,h) is always precise, no pixel rounding applies here |PARAMETER2=
* 2 / "OFF" - control position (x, y, w, h) is always precise, no pixel rounding applies here


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]


 
|x1= <sqf>_control ctrlSetPixelPrecision 2; // Enables pixel precision of the given control</sqf>
|x1= <code>_control [[ctrlSetPixelPrecision]] 2; {{codecomment|// Enables pixel precision of the given control}}</code> |EXAMPLE1=
 
| [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]] |SEEALSO=


|seealso= [[ctrlCommit]] [[ctrlCreate]] [[ctrlDelete]] [[ctrlModel]] [[ctrlSetModel]] [[ctrlPosition]] [[ctrlClassName]] [[displayCtrl]] [[ctrlModelScale]] [[ctrlSetModelScale]] [[ctrlModelDirAndUp]] [[ctrlSetModelDirAndUp]] [[ctrlSetPosition]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 23:40, 3 May 2022

Hover & click on the images for description

Description

Description:
Switches mode of pixel precision (rounding) in a given control interface.
Groups:
GUI Control - Positioning

Syntax

Syntax:
control ctrlSetPixelPrecision mode
Parameters:
control: Control
mode: Number or String - can be one of the following:
  • 0 / "AUTO" - control position (x, y, w, h) is always rounded to whole pixels (game default)
  • 1 / "ON" - control position (x, y, w, h) is rounded to whole pixels only when not animating
  • 2 / "OFF" - control position (x, y, w, h) is always precise, no pixel rounding applies here
Return Value:
Nothing

Examples

Example 1:
_control ctrlSetPixelPrecision 2; // Enables pixel precision of the given control

Additional Information

See also:
ctrlCommit ctrlCreate ctrlDelete ctrlModel ctrlSetModel ctrlPosition ctrlClassName displayCtrl ctrlModelScale ctrlSetModelScale ctrlModelDirAndUp ctrlSetModelDirAndUp ctrlSetPosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note