getPlayerVoNVolume: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|(arg|eff|serverExec|mp|seealso)= " to "") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 16: | Line 16: | ||
|r1= [[Number]] in range 0..1, -1 in case of error (e.g provided a non-human) | |r1= [[Number]] in range 0..1, -1 in case of error (e.g provided a non-human) | ||
|x1= < | |x1= <sqf>private _volume = getPlayerVoNVolume (units player select 1);</sqf> | ||
|seealso= [[setPlayerVoNVolume]] [[soundVolume]] [[radioVolume]] [[musicVolume]] | |seealso= [[setPlayerVoNVolume]] [[soundVolume]] [[radioVolume]] [[musicVolume]] | ||
}} | }} |
Latest revision as of 11:54, 4 May 2022
Description
- Description:
- Gets provided player's Voice over Network (VoN) volume.
- Groups:
- Radio and Chat
Syntax
- Syntax:
- getPlayerVoNVolume unit
- Parameters:
- unit: Object - the other player's unit
- Return Value:
- Number in range 0..1, -1 in case of error (e.g provided a non-human)
Examples
- Example 1:
Additional Information
- See also:
- setPlayerVoNVolume soundVolume radioVolume musicVolume
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note