BIS fnc isBuildingEnterable: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Object Manipulation


|gr1 = Object Manipulation
|descr= Check whether a building or structure has available positions defined within model.


| Check whether a building or structure has available positions defined within model.
|s1= param call [[BIS_fnc_isBuildingEnterable]]
 
| param call [[BIS_fnc_isBuildingEnterable]];


|p1= param: [[Object]]
|p1= param: [[Object]]
Line 15: Line 14:
|p2= param: [[Number]]
|p2= param: [[Number]]


| [[Boolean]]
|r1= [[Boolean]]
 
 
|x1= <code>[_building] [[call]] [[BIS_fnc_isBuildingEnterable]];</code>
|x1= <sqf>[_building] call BIS_fnc_isBuildingEnterable;</sqf>
 
|x2= <sqf>[_building, _minNumberOfPositions] call BIS_fnc_isBuildingEnterable;</sqf>


|x2= <code>[_building, _minNumberOfPositions] [[call]] [[BIS_fnc_isBuildingEnterable]];</code>
|seealso=
}}
}}

Latest revision as of 13:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Check whether a building or structure has available positions defined within model.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
param call BIS_fnc_isBuildingEnterable
Parameters:
param: Object
param: Number
Return Value:
Boolean

Examples

Example 1:
[_building] call BIS_fnc_isBuildingEnterable;
Example 2:
[_building, _minNumberOfPositions] call BIS_fnc_isBuildingEnterable;

Additional Information

See also:
See also needed

Notes

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