BIS fnc diagKeyLayout: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Diagnostic


|1.00|= Game version
|descr= <pre>/*
____________________________________________________________________________________________
 
| <pre>/*


Description:
Description:
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Returns:
Returns:
STRING - wiki export text (also copied to clipboard)
STRING - wiki export text (also copied to clipboard)
*/
*/</pre>
 
#ifndef DIK_ESCAPE
 
/****************************************************************************
*
*      DirectInput keyboard scan codes
*
****************************************************************************/
 
#define DIK_ESCAPE          0x01
#define DIK_1              0x02
#define DIK_2              0x03
#define DIK_3              0x04
#define DIK_4              0x05
#define DIK_5              0x06
#define DIK_6              0x07
#define DIK_7              0x08
#define DIK_8              0x09
#define DIK_9              0x0A
#define DIK_0              0x0B
#define DIK_MINUS          0x0C    /* - on main keyboard */
#define DIK_EQUALS          0x0D
#define DIK_BACK            0x0E    /* backspace */
#define DIK_TAB            0x0F
#define DIK_Q              0x10
#define DIK_W              0x11
#define DIK_E              0x12
#define DIK_R              0x13
#define DIK_T              0x14
#define DIK_Y              0x15
#define DIK_U              0x16
#define DIK_I              0x17
#define DIK_O              0x18
#define DIK_P              0x19
#define DIK_LBRACKET        0x1A
#define DIK_RBRACKET        0x1B
#define DIK_RETURN          0x1C    /* Enter on main keyboard */
#define DIK_LCONTROL        0x1D
#define DIK_A              0x1E
#define DIK_S              0x1F
#define DIK_D              0x20
#define DIK_F              0x21
#define DIK_G              0x22
#define DIK_H              0x23
#define DIK_J              0x24
#define DIK_K              0x25
#define DIK_L              0x26
#define DIK_SEMICOLON      0x27
#define DIK_APOSTROPHE      0x28
#define DIK_GRAVE          0x29    /* accent grave */
#define DIK_LSHIFT          0x2A
#define DIK_BACKSLASH      0x2B
#define DIK_Z              0x2C
#define DIK_X              0x2D
#define DIK_C              0x2E
#define DIK_V              0x2F
#define DIK_B              0x30
#define DIK_N              0x31
#define DIK_M              0x32
#define DIK_COMMA          0x33
#define DIK_PERIOD          0x34    /* . on main keyboard */
#define DIK_SLASH          0x35    /* / on main keyboard */
#define DIK_RSHIFT          0x36
#define DIK_MULTIPLY        0x37    /* * on numeric keypad */
#define DIK_LMENU          0x38    /* left Alt */
#define DIK_SPACE          0x39
#define DIK_CAPITAL        0x3A
#define DIK_F1              0x3B
#define DIK_F2              0x3C
#define DIK_F3              0x3D
#define DIK_F4              0x3E
#define DIK_F5              0x3F
#define DIK_F6              0x40
#define DIK_F7              0x41
#define DIK_F8              0x42
#define DIK_F9              0x43
#define DIK_F10            0x44
#define DIK_NUMLOCK        0x45
#define DIK_SCROLL          0x46    /* Scroll Lock */
#define DIK_NUMPAD7        0x47
#define DIK_NUMPAD8        0x48
#define DIK_NUMPAD9        0x49
#define DIK_SUBTRACT        0x4A    /* - on numeric keypad */
#define DIK_NUMPAD4        0x4B
#define DIK_NUMPAD5        0x4C
#define DIK_NUMPAD6        0x4D
#define DIK_ADD            0x4E    /* + on numeric keypad */
#define DIK_NUMPAD1        0x4F
#define DIK_NUMPAD2        0x50
#define DIK_NUMPAD3        0x51
#define DIK_NUMPAD0        0x52
#define DIK_DECIMAL        0x53    /* . on numeric keypad */
#define DIK_OEM_102        0x56    /* < > | on UK/Germany keyboards */
#define DIK_F11            0x57
#define DIK_F12            0x58


#define DIK_F13            0x64    /*                    (NEC PC98) */
{{Wiki|placeholder}}
#define DIK_F14            0x65    /*                    (NEC PC98) */
#define DIK_F15            0x66    /*                    (NEC PC98) */


#define DIK_KANA            0x70    /* (Japanese keyboard)            */
|s1= <!-- [] call [[BIS_fnc_diagKeyLayout]] -->
#define DIK_ABNT_C1        0x73    /* / ? on Portugese (Brazilian) keyboards */
#define DIK_CONVERT        0x79    /* (Japanese keyboard)            */
#define DIK_NOCONVERT      0x7B    /* (Japanese keyboard)            */
#define DIK_YEN            0x7D    /* (Japanese keyboard)            */
#define DIK_ABNT_C2        0x7E    /* Numpad . on Portugese (Brazilian) keyboards */
#define DIK_NUMPADEQUALS    0x8D    /* = on numeric keypad (NEC PC98) */
#define DIK_PREVTRACK      0x90    /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
#define DIK_AT              0x91    /*                    (NEC PC98) */
#define DIK_COLON          0x92    /*                    (NEC PC98) */
#define DIK_UNDERLINE      0x93    /*                    (NEC PC98) */
#define DIK_KANJI          0x94    /* (Japanese keyboard)            */
#define DIK_STOP            0x95    /*                    (NEC PC98) */
#define DIK_AX              0x96    /*                    (Japan AX) */
#define DIK_UNLABELED      0x97    /*                        (J3100) */
#define DIK_NEXTTRACK      0x99    /* Next Track */
#define DIK_NUMPADENTER    0x9C    /* Enter on numeric keypad */
#define DIK_RCONTROL        0x9D
#define DIK_MUTE            0xA0    /* Mute */
#define DIK_CALCULATOR      0xA1    /* Calculator */
#define DIK_PLAYPAUSE      0xA2    /* Play / Pause */
#define DIK_MEDIASTOP      0xA4    /* Media Stop */
#define DIK_VOLUMEDOWN      0xAE    /* Volume - */
#define DIK_VOLUMEUP        0xB0    /* Volume + */
#define DIK_WEBHOME        0xB2    /* Web home */
#define DIK_NUMPADCOMMA    0xB3    /* , on numeric keypad (NEC PC98) */
#define DIK_DIVIDE          0xB5    /* / on numeric keypad */
#define DIK_SYSRQ          0xB7
#define DIK_RMENU          0xB8    /* right Alt */
#define DIK_PAUSE          0xC5    /* Pause */
#define DIK_HOME            0xC7    /* Home on arrow keypad */
#define DIK_UP              0xC8    /* UpArrow on arrow keypad */
#define DIK_PRIOR          0xC9    /* PgUp on arrow keypad */
#define DIK_LEFT            0xCB    /* LeftArrow on arrow keypad */
#define DIK_RIGHT          0xCD    /* RightArrow on arrow keypad */
#define DIK_END            0xCF    /* End on arrow keypad */
#define DIK_DOWN            0xD0    /* DownArrow on arrow keypad */
#define DIK_NEXT            0xD1    /* PgDn on arrow keypad */
#define DIK_INSERT          0xD2    /* Insert on arrow keypad */
#define DIK_DELETE          0xD3    /* Delete on arrow keypad */
#define DIK_LWIN            0xDB    /* Left Windows key */
#define DIK_RWIN            0xDC    /* Right Windows key */
#define DIK_APPS            0xDD    /* AppMenu key */
#define DIK_POWER          0xDE    /* System Power */
#define DIK_SLEEP          0xDF    /* System Sleep */
#define DIK_WAKE            0xE3    /* System Wake */
#define DIK_WEBSEARCH      0xE5    /* Web Search */
#define DIK_WEBFAVORITES    0xE6    /* Web Favorites */
#define DIK_WEBREFRESH      0xE7    /* Web Refresh */
#define DIK_WEBSTOP        0xE8    /* Web Stop */
#define DIK_WEBFORWARD      0xE9    /* Web Forward */
#define DIK_WEBBACK        0xEA    /* Web Back */
#define DIK_MYCOMPUTER      0xEB    /* My Computer */
#define DIK_MAIL            0xEC    /* Mail */
#define DIK_MEDIASELECT    0xED    /* Media Select */


/*
|r1=
*  Alternate names for keys, to facilitate transition from DOS.
*/
#define DIK_BACKSPACE      DIK_BACK            /* backspace */
#define DIK_NUMPADSTAR      DIK_MULTIPLY        /* * on numeric keypad */
#define DIK_LALT            DIK_LMENU          /* left Alt */
#define DIK_CAPSLOCK        DIK_CAPITAL        /* CapsLock */
#define DIK_NUMPADMIN
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_diagKeyLayout]]; --> |= Syntax
|x1= <!-- <sqf>[] call BIS_fnc_diagKeyLayout;</sqf> -->
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Diagnostic|{{uc:diagKeyLayout}}]]
[[Category:Functions|{{uc:diagKeyLayout}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:diagKeyLayout}}]]

Latest revision as of 13:06, 5 May 2022

Hover & click on the images for description

Description

Description:
/*

	Description:
	Exports default key layout to wiki template.

	Parameter(s):
	_this select 0: STRING - category, can be one of following
		"" - all controls in game
		"All"
		"BasicInfantryControls"
		"Car"
		"Air"
		"Helicopter"
		"Submarine"
		"Buldozer"
		"UserActions"
	_this select 1: STRING - selection method, can be one of following
		"" - single tap
		"double" - double tap
		"LCtrl" - with left control pressed
		"RCtrl" - with right control pressed
		"LShift" - with left shift pressed
		"RShift" - with right shift pressed

	Returns:
	STRING - wiki export text (also copied to clipboard)
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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