BIN fnc CBRNGearDeactivate: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3  
|game1= arma3
|version1= 1.94


|1.94
|gr1= Modules - CBRN


|gr1 = Modules - CBRN
|gr2= Broken Functions


|gr2 = Broken Functions
|descr= <pre>/*
 
| <pre>/*


Description:
Description:
Line 21: Line 20:
Returns:
Returns:
BOOL
BOOL
*/
*/</pre>


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Wiki|placeholder}} {{Feature|arma3contact}}  
{{Feature|arma3contact}}  


| <!-- [] call [[BIN_fnc_CBRNGearDeactivate]]; -->  
|s1= <!-- [] call [[BIN_fnc_CBRNGearDeactivate]] -->


|p1=  
|p1=


|  
|r1=


|x1=  
|x1= <!-- <sqf>[] call BIN_fnc_CBRNGearDeactivate;</sqf> -->


|  
|seealso=
}}
}}
[[Category:Functions|{{uc:CBRNGearDeactivate}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:CBRNGearDeactivate}}]]

Latest revision as of 13:06, 5 May 2022

Hover & click on the images for description

Description

Description:
/*

	Description:
	Deactivates a specific piece of CBRN gear for a character entity.
	NOTE: Module / function set not robust nor completed - not recommended for usage at this stage!

	Parameter(s):
		0: OBJECT - character entity to deactivate CBRN gear for
		1: STRING - CBRN gear class name to deactivate

	Returns:
	BOOL
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Modules - CBRNBroken Functions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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