BIN fnc deconShowerDelete: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.94 | |||
|1.94 | |||
|gr1= Decon Shower | |gr1= Decon Shower | ||
| <pre>/* | |descr= <pre>/* | ||
BIN_fnc_deconShowerDelete | |||
Delete all sound sources attachted to decon shower in case it is destroyed or deleted | Delete all sound sources attachted to decon shower in case it is destroyed or deleted | ||
*/ | */</pre> | ||
</pre> | {{Wiki|placeholder}} | ||
| <!-- [] call [[BIN_fnc_deconShowerDelete]] | |s1= <!-- [] call [[BIN_fnc_deconShowerDelete]] --> | ||
|p1= | |p1= | ||
| | |r1= | ||
|x1= < | |x1= <!-- <sqf>[] call BIN_fnc_deconShowerDelete;</sqf> --> | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 13:07, 5 May 2022
Description
- Description:
/* BIN_fnc_deconShowerDelete Delete all sound sources attachted to decon shower in case it is destroyed or deleted */
- Execution:
- call
- Groups:
- Decon Shower
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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