BIN fnc addObjectsToArea: Difference between revisions

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{{Function
{{RV|type=function


 
|game1= arma3
| arma3  
|version1= 1.94
 
|1.94


|gr1= Collisions  
|gr1= Collisions  


 
|descr= <pre>/*
 
| <pre>/*
Killzone_Kid
Killzone_Kid


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Example:
Example:
["myArea", [obj1,ob2,...]]  call BIN_fnc_addObjectsToArea
["myArea", [obj1,ob2,...]]  call BIN_fnc_addObjectsToArea
*/
*/</pre>
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature|arma3contact}}
 


| <!-- [] call [[BIN_fnc_addObjectsToArea]]; -->
{{Wiki|placeholder}} {{Feature|arma3contact}}


|p1=  
|s1= <!-- [] call [[BIN_fnc_addObjectsToArea]] -->


|  
|p1=


|r1=


|x1= <code></code>  
|x1= <!-- <sqf>[] call BIN_fnc_addObjectsToArea;</sqf> -->


 
|seealso=
|  
}}
}}
[[Category:Functions|{{uc:addObjectsToArea}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:addObjectsToArea}}]]

Latest revision as of 13:07, 5 May 2022

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Adds given array of objects to area, ovewriting previous objects data stored for the area in extension

	Parameter(s):
		0: STRING - area name
		1: ARRAY - array of objects to add

	Returns:
		NUMBER - number of objects added
		
	Example:
		["myArea", [obj1,ob2,...]]  call BIN_fnc_addObjectsToArea
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Collisions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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