BIS fnc modulePunishment: Difference between revisions
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m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Modules | ||
| | |descr= <pre>/* | ||
Description: | Description: | ||
Line 21: | Line 19: | ||
// Parameters | // Parameters | ||
{{Wiki|placeholder}} | |||
| | |s1= <!-- [] call [[BIS_fnc_modulePunishment]] --> | ||
| | |r1= | ||
| | |x1= <!-- <sqf>[] call BIS_fnc_modulePunishment;</sqf> --> | ||
|seealso= | |||
}} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
/* Description: Make a unit play a punishment animation Parameter(s): http://community.bistudio.com/wiki/Arma_3_Modules Returns: NONE */ // Parameters
- Execution:
- call
- Groups:
- Modules
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note