BIS fnc setRespawnDelay: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |p1= |x1= }} " to "}}") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
|1.00 | |||
|gr1= Respawn | |gr1= Respawn | ||
| <pre>/* | |descr= <pre>/* | ||
Description: | Description: | ||
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{{Wiki|placeholder}} | {{Wiki|placeholder}} | ||
|s1= <!-- [] call [[BIS_fnc_setRespawnDelay]] | |s1= <!-- [] call [[BIS_fnc_setRespawnDelay]] --> | ||
|r1= | |||
|x1= <!-- <sqf>[] call BIS_fnc_setRespawnDelay;</sqf> --> | |||
|seealso= | |||
}} |
Latest revision as of 13:09, 5 May 2022
Description
- Description:
/* Description: Increase the respawn time based on a condition Parameter(s): 0: CODE - Condition, must return BOOL 1: NUMBER - delay in seconds which is applied when the condition is true 2: STRING - description displayed when the delay is in effect Returns: NOTHING */
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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