BIS fnc effectFiredSmokeLauncher boat: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Effects | ||
| | |descr= <pre>/*Arma 2 smokscreen, by Maddmatt | ||
Uses code from VBS2 Smoke launcher by Philipp Pilhofer (raedor) & Andrew Barron | Uses code from VBS2 Smoke launcher by Philipp Pilhofer (raedor) & Andrew Barron | ||
*/ | */</pre> | ||
| | {{Wiki|placeholder}} | ||
| | |s1= <!-- [] call [[BIS_fnc_effectFiredSmokeLauncher_boat]] --> | ||
|r1= | |||
|x1= <!-- <sqf>[] call BIS_fnc_effectFiredSmokeLauncher_boat;</sqf> --> | |||
|seealso= | |||
}} |
Latest revision as of 13:09, 5 May 2022
Description
- Description:
/*Arma 2 smokscreen, by Maddmatt Uses code from VBS2 Smoke launcher by Philipp Pilhofer (raedor) & Andrew Barron */
- Execution:
- call
- Groups:
- Effects
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note