setUnconscious: Difference between revisions
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{{RV|type=command | |||
[[ | |game1= arma2 | ||
|version1= 1.00 | |||
|game2= arma2oa | |||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|arg= local | |||
|eff= global | |||
|gr1= Object Manipulation | |||
|descr= In {{arma2}} and since {{arma3}} v1.64, this command sets unit into incapacitated state.<br> | |||
[[lifeState]] results: | |||
* {{arma2}}: "UNCONSCIOUS" | |||
* {{arma3}}: "INCAPACITATED" | |||
{{Feature|arma3|The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.}} | |||
|s1= unit [[setUnconscious]] set | |||
|p1= unit: [[Object]] | |||
|p2= set: [[Boolean]] | |||
|r1= [[Nothing]] | |||
|x1= <sqf>_unit setUnconscious true;</sqf> | |||
|seealso= [[lifeState]] [[incapacitatedState]] | |||
}} |
Latest revision as of 13:25, 5 May 2022
Description
- Description:
- In Arma 2 and since Arma 3 v1.64, this command sets unit into incapacitated state.
lifeState results:- Arma 2: "UNCONSCIOUS"
- Arma 3: "INCAPACITATED"
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit setUnconscious set
- Parameters:
- unit: Object
- set: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- lifeState incapacitatedState
Notes
-
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