setMarkerPolylineLocal: Difference between revisions

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{{Command
{{RV|type=command


|game1= arma3dev |Game name=
|game1= arma3
|version1= 2.02


|version= 2.01 |Game version=
|eff= local


|eff= local |effect=
|gr1= Markers


|gr1= Markers |GROUP1=
|descr= Sets a polyline marker's path. Works only on the computer that executes this command.
____________________________________________________________________________________________


|descr= Sets a polyline marker's path. Works only on the computer that executes this command. |Description=
|s1= marker [[setMarkerPolylineLocal]] path


|mp= Local |Multiplayer Behaviour=
|p1= marker: [[String]]
 
|pr= |Problems=
____________________________________________________________________________________________
 
|s1= marker [[setMarkerPolylineLocal]] path |Syntax=


|p1= marker: [[String]]
|p2= path: [[Array]] - {{hl|[x1, y1, x2, y2, ... xn, yn]}}
|p2= path: [[Array]] - <tt>[x1, y1, x2, y2, ... xn, yn]</tt>


|r1= [[Nothing]] |Return Value=
|r1= [[Nothing]]
____________________________________________________________________________________________


|x1= Changes <tt>"marker_1"</tt> into a polyline and draws a sine curve on your position<code>"marker_1" [[setMarkerShape]] "polyline";
|x1= Changes {{hl|"marker_1"}} into a polyline and draws a sine curve on your position:
[[private]] _return = [] ;
<sqf>
"marker_1" setMarkerShape "polyline";
private _return = [] ;


[[for]] "_i" [[from]] 0 [[to]] 100 [[step]] 0.1 do {
for "_i" from 0 to 100 step 0.1 do
_return [[pushBack]] (_i + [[getPos]] [[player]]#0);
{
_return [[pushBack]] ((sin (_i*10))*10 + [[getPos]] [[player]]#1);
_return pushBack (_i + getPos player#0);
_return pushBack ((sin (_i*10))*10 + getPos player#1);
} ;
} ;


"marker_1" [[setMarkerPolylineLocal]] _return;</code> |Example 1=
"marker_1" setMarkerPolylineLocal _return;
____________________________________________________________________________________________
</sqf>


|seealso= [[markerPolyline]] [[setMarkerPolyline]] |See Also=
|seealso= [[markerPolyline]] [[setMarkerPolyline]]
}}
}}
<dl class="command_description">
<!-- BEGIN Note Section -->
<!-- END Note Section -->
</dl>
<h3 style="display:none">Bottom Section</h3>

Latest revision as of 14:21, 5 May 2022

Hover & click on the images for description

Description

Description:
Sets a polyline marker's path. Works only on the computer that executes this command.
Groups:
Markers

Syntax

Syntax:
marker setMarkerPolylineLocal path
Parameters:
marker: String
path: Array - [x1, y1, x2, y2, ... xn, yn]
Return Value:
Nothing

Examples

Example 1:
Changes "marker_1" into a polyline and draws a sine curve on your position:
"marker_1" setMarkerShape "polyline"; private _return = [] ; for "_i" from 0 to 100 step 0.1 do { _return pushBack (_i + getPos player#0); _return pushBack ((sin (_i*10))*10 + getPos player#1); } ; "marker_1" setMarkerPolylineLocal _return;

Additional Information

See also:
markerPolyline setMarkerPolyline

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note