getDLCAssetsUsage: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
(8 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.16


|1.16
|gr1= DLC
|gr1= DLC


| Returns an array of the DLC usage times.
|descr= Returns an array of the DLC usage times.


| [[getDLCAssetsUsage]]
|s1= [[getDLCAssetsUsage]]


| [[Array]] - array of DLC usage informations, containing DLC items in format:<br>
|r1= [[Array]] - array of DLC usage information, containing DLC items in format:<br>
<nowiki>[</nowiki>[name, dlcAppId, sessionTime, totalTime], [name, dlcAppId, sessionTime, totalTime], (…)]<br>
[<nowiki/>[name, dlcAppId, sessionTime, totalTime], [name, dlcAppId, sessionTime, totalTime], (…)]<br>
'''NOTE:''' unused assets won't appear in the result (usage time {{=}} 0).
'''NOTE:''' unused assets won't appear in the result (usage time = 0).


|x1= <code>_dlcAssetsUsageInfo = [[getDLCAssetsUsage]];</code>
|x1= <sqf>_dlcAssetsUsageInfo = getDLCAssetsUsage;</sqf>


| [[getDLCs]], [[getObjectDLC]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getAssetDLCInfo]]
|seealso= [[getDLCs]] [[getObjectDLC]] [[getPersonUsedDLCs]] [[getMissionDLCs]] [[getDLCAssetsUsageByName]] [[getAssetDLCInfo]]
 
|  |= MP behaviour
}}
}}

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns an array of the DLC usage times.
Groups:
DLC

Syntax

Syntax:
getDLCAssetsUsage
Return Value:
Array - array of DLC usage information, containing DLC items in format:
[[name, dlcAppId, sessionTime, totalTime], [name, dlcAppId, sessionTime, totalTime], (…)]
NOTE: unused assets won't appear in the result (usage time = 0).

Examples

Example 1:
_dlcAssetsUsageInfo = getDLCAssetsUsage;

Additional Information

See also:
getDLCs getObjectDLC getPersonUsedDLCs getMissionDLCs getDLCAssetsUsageByName getAssetDLCInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note