accTime: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>") |
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|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_acc = accTime;</sqf> | ||
|seealso= [[setAccTime]] [[setTimeMultiplier]] [[timeMultiplier]] [[useAudioTimeForMoves]] | |seealso= [[setAccTime]] [[setTimeMultiplier]] [[timeMultiplier]] [[useAudioTimeForMoves]] |
Revision as of 21:22, 7 May 2022
Description
- Description:
- Returns the current simulation acceleration factor.
- Groups:
- Time
Syntax
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 2, 2006 - 03:10
- Hoz
- Use setAccTime to change the time acceleration factor. Not to be confused with skipTime.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Time