completedFSM: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= System
|gr1= System


| Checks whether the given FSM is completed. The FSM handle is the number returned by the [[execFSM]] command.
|descr= Checks whether the given FSM is completed. The FSM handle is the number returned by the [[execFSM]] command.


| '''completedFSM''' fsmHandle
|s1= [[completedFSM]] fsmHandle


|p1= fsmHandle: [[Number]]
|p1= fsmHandle: [[Number]]


|p2=
|r1= [[Boolean]]
 
|p3=
 
| [[Boolean]]


|x1= <code>_completed = [[completedFSM]] _fsmHandle;</code>
|x1= <sqf>_completed = completedFSM _fsmHandle;</sqf>


| [[FSM]], [[commandFSM]], [[doFSM]], [[execFSM]], [[getFSMVariable]], [[setFSMVariable]]
|seealso= [[FSM]] [[commandFSM]] [[doFSM]] [[execFSM]] [[getFSMVariable]] [[setFSMVariable]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:23, 7 May 2022

Hover & click on the images for description

Description

Description:
Checks whether the given FSM is completed. The FSM handle is the number returned by the execFSM command.
Groups:
System

Syntax

Syntax:
completedFSM fsmHandle
Parameters:
fsmHandle: Number
Return Value:
Boolean

Examples

Example 1:
_completed = completedFSM _fsmHandle;

Additional Information

See also:
FSM commandFSM doFSM execFSM getFSMVariable setFSMVariable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note