setVehicleReceiveRemoteTargets: Difference between revisions

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|x1= <code>([[vehicle]] [[player]]) [[setVehicleReceiveRemoteTargets]] true;</code>
|x1= <sqf>vehicle player setVehicleReceiveRemoteTargets true;</sqf>


|seealso= [[setVehicleRadar]] [[vehicleReportRemoteTargets]] [[setVehicleReportRemoteTargets]] [[vehicleReceiveRemoteTargets]] [[vehicleReportOwnPosition]] [[setVehicleReportOwnPosition]] [[reportRemoteTarget]], [[confirmSensorTarget]]
|seealso= [[setVehicleRadar]] [[vehicleReportRemoteTargets]] [[setVehicleReportRemoteTargets]] [[vehicleReceiveRemoteTargets]] [[vehicleReportOwnPosition]] [[setVehicleReportOwnPosition]] [[reportRemoteTarget]] [[confirmSensorTarget]]
}}
}}

Latest revision as of 21:56, 7 May 2022

Hover & click on the images for description

Description

Description:
Sets that the vehicle will be able to receive targets acquired by someone else via datalink from the Side center.
Groups:
Sensors

Syntax

Syntax:
vehicle setVehicleReceiveRemoteTargets bool
Parameters:
vehicle: Object
bool: Boolean
Return Value:
Nothing

Examples

Example 1:
vehicle player setVehicleReceiveRemoteTargets true;

Additional Information

See also:
setVehicleRadar vehicleReportRemoteTargets setVehicleReportRemoteTargets vehicleReceiveRemoteTargets vehicleReportOwnPosition setVehicleReportOwnPosition reportRemoteTarget confirmSensorTarget

Notes

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