AISFinishHeal: Difference between revisions

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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[AISFinishHeal]] [_wounded, _medic, [[true]]];</code>
|x1= <sqf>AISFinishHeal [_wounded, _medic, true];</sqf>


|seealso= {{HashLink|Arma 2: Event Handlers#HandleHeal}}, {{HashLink|Arma 3: Event Handlers#HandleHeal}}
|seealso= {{HashLink|Arma 2: Event Handlers#HandleHeal}}, {{HashLink|Arma 3: Event Handlers#HandleHeal}}
}}
}}

Revision as of 15:39, 10 May 2022

Hover & click on the images for description

Description

Description:
Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
Groups:
Object Manipulation

Syntax

Syntax:
AISFinishHeal [unit, healer, healerCanHeal]
Parameters:
unit: Object - wounded
healer: Object - medic
healerCanHeal: Boolean
Return Value:
Nothing

Examples

Example 1:
AISFinishHeal [_wounded, _medic, true];

Additional Information

See also:
Arma 2: Event Handlers - HandleHealArma 3: Event Handlers - HandleHeal

Notes

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