engineOn: Difference between revisions
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m (removed note about see actions. use the see also section, action not really related to engineOn.) |
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[[Category:Scripting Commands OFP 1.46|ENGINEON]] | [[Category:Scripting Commands OFP 1.46|ENGINEON]] | ||
[[Category:Scripting Commands ArmA|ENGINEON]] | [[Category:Scripting Commands ArmA|ENGINEON]] | ||
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] |
Revision as of 05:23, 24 February 2007
Description
- Description:
- Activates and deactivates the engine of a vehicle.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle engineOn state
- Parameters:
- vehicle: Object
- state: Boolean - true to turn the engine on, false to turn it off
- Return Value:
- Nothing
Examples
- Example 1:
?!(isEngineOn jeep) : jeep engineOn true
Additional Information
- See also:
- isEngineOn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.9
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information