getAllOwnedMines: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
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|r1= [[Array]] of mine object
|r1= [[Array]] of mine object


|x1= <code>_mines = getAllOwnedMines [[player]];</code>
|x1= <code>_mines = getAllOwnedMines player;</code>


|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[removeOwnedMine]] [[addOwnedMine]] [[removeAllOwnedMines]]
|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[removeOwnedMine]] [[addOwnedMine]] [[removeAllOwnedMines]]
}}
}}

Revision as of 11:03, 12 May 2022

Hover & click on the images for description

Description

Description:
Gets all mine objects this unit has ownership over.
Groups:
Mines

Syntax

Syntax:
getAllOwnedMines unit
Parameters:
unit: Object
Return Value:
Array of mine object

Examples

Example 1:
_mines = getAllOwnedMines player;

Additional Information

See also:
allMines createMine detectedMines mineActive removeOwnedMine addOwnedMine removeAllOwnedMines

Notes

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